Made in 72 hours for The Game Writing SIC Arcjam, with the theme 'Resilience'.


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The world is set to end in five days. Rust-coloured ash falls from above, and the sky itself is doused in gold and red. 
Audrey knows there is only one way to spend her final hours: packing each day with every mundane activity she failed to see the beauty in before now. 


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In a loud world focused on grand, heroic displays and perfectly polished action scenes, the quiet strengths are often overlooked. 
Amber Sky is a short narrative game that focuses on the understated power of everyday actions in impossible situations, and the freeing feeling of acceptance at the end of all things.

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